This is the manual for Scene Connector by SoftLeitner.

This asset aims to improve your multi scene workflow by providing a central SceneConnector component that can be used to load and unload scenes in both the editor and runtime. While you are creating your world a graph of all the connections is automatically created.

Project Structure

  • SceneConnectorCore
    The SceneConnector component and all of its accompanying editor utilities.
    Always import this one.

  • SceneConnectorExtras
    Contains all the examples showcased in the demo along with some useful common scripts.
    Import this one if your just getting started or want to replicate some of the demos behaviour.

Getting Started

Please proceed with the Connector and Graph sections of this manual for some general information about the asset. Afterwards check out the Extras page which will walk you through the practical examples in the extras folder.